Tano-Riha series Heart-pounding snake hunt II
Rehab that is fun, like play
The key to Tano-Riha is strength and brain training
Muscle-training effect shown by sEMG
In the "Tano-Reha" series game "Dokidoki Hebi-Taiji II," surface electromyography used during gameplay to measure muscle activity demonstrated that active muscle engagement is promoted in the lower limb muscle groups essential for walking and daily activities.
Brain-training effect seen on cerebral blood flow
Blood flow in the prefrontal cortex increased during play across all three devices. In particular, it was confirmed that prefrontal cortex blood flow increased rapidly with Dokidoki Hebi Taiji II and Hammer Frog. By actively using the prefrontal cortex—often called the brain's control tower—brain nerve cells are stimulated, brain metabolism and circulation become active, and effects in preventing dementia can also be expected.
Produced by
Kyushu University rehabilitation department
Associate clinical professor, M.D., Ph.D.
Shinichiro Takasugi
Measured by
Location: Kyushu University Hospital
Measurer: Kyushu University Rehabilitation Department, Associate Professor Takagi's team
Features
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Fun training by stepping on randomly popping up snakes
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Sitting in a chair or wheelchair, stepping on the snakes that appear with your feet to train your lower limb muscles and brain
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The appearance speed of the snake changes according to the player's level.
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Scores, hit rates, and reaction speeds are displayed, which stimulates motivation to continue and the desire to improve.
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Because it is compact, it can be placed anywhere and can be moved by one person using the handle.
Main Specifications
| Item | content |
|---|---|
| Product code | RG-TA042 |
| Brand name | Dokidoki Hebi Taiji II |
| Power | AC 100 V 50/60 Hz |
| Dimensions | W832 x D770 x H465 (mm) |
| Weight | 52 kg |
| Power consumption | 40W |
| Mode | Easy, normal, difficult |
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